[h]Game passes[/h]
Game passes are one-time purchases that grant permanent perks inside your game. They work well for VIP access, exclusive areas, or permanent power-ups. Players buy them once with Robux.
To create a pass, go to your game's Creations page, navigate to Monetization, then Passes, and click Create pass. You will need to upload an icon, enter a name and description, and select a category.
To sell a pass inside your game, use
Code: Select all
MarketplaceService:PromptGamePassPurchase()Code: Select all
MarketplaceService:UserOwnsGamePassAsync()[h]Developer products[/h]
Developer products are repeatable purchases for consumable items like in-game currency, ammo, or potions. They generally monetize better than passes because players can buy them multiple times.
Creating a developer product follows a similar process: go to Monetization, then Developer Products, and click Create developer product. The minimum price is 1 Robux and the maximum is 1 billion Robux.
Unlike passes, developer products require you to implement
Code: Select all
MarketplaceService.ProcessReceipt()[h]Revenue share[/h]
You receive 70% of the Robux spent on your items. The remaining 30% is Roblox's marketplace fee. To convert these Robux into real currency, you need to withdraw through the DevEx program.
[h]DevEx program[/h]
The Developer Exchange (DevEx) program allows eligible creators to exchange earned Robux for real-world currency. The requirements include:
- Be at least 13 years old
- Have a minimum of 30,000 earned Robux
- Have a Roblox-verified email address
- Have a valid DevEx portal account
- Have a tax form on file (W-9 for U.S. taxpayers, W-8 for non-U.S.)
You can have a completed DevEx request once per calendar month. First-time participants should allow around 10 business days for processing; returning participants around 5 business days.
[h]Creator Rewards[/h]
Roblox rewards creators for producing engaging content:
- Daily engagement: Earn 5 Robux when an active spender (someone who spent at least $9.99 in the last 60 days) plays your game for 10 minutes or more. This applies to the first three games they play per day.
- Audience expansion: Earn a 35% revenue share on the first $100 in Robux purchases made by a new or returning user who finds your game through a direct link or search and plays for at least 10 minutes.
Subscriptions provide players with benefits for a recurring monthly fee. Common benefits include in-game currency, multipliers, and access to exclusive items. Subscriptions auto-renew and are priced in local currency.
[h]Sources[/h]