rojo: Rojo enables Roblox developers to use professional-grade software engineeri
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Rojo is the tool that turns Roblox development into real software development. You write your code in VS Code or any editor you like, keep it in Git, and Rojo syncs it into Roblox Studio. Once you try this workflow it is very hard to go back to editing scripts inside Studio.

What is rojo?
Rojo enables Roblox developers to use professional-grade software engineering tools

Rojo is a tool designed to enable Roblox developers to use professional-grade software engineering tools. With Rojo, it's possible to use industry-leading tools like Visual Studio Code and Git. Rojo is designed for power users who want to use the best tools available for building games, libraries, and plugins. Working on scripts and models from the filesystem, in your favorite editor Versioning your game, library, or plugin using Git or another VCS Streaming rbxmx and rbxm models into your game in real time Packaging and deploying your project to Roblox.com from the command line Pulling Instances from Roblox place and model files back into an existing Rojo project with rojo syncback Rojo also has an optional two-way sync setting in the Studio plugin for syncing supported Studio edits back to the filesystem. Some workflows, like fully automatic conversion of every existing game into a Rojo project, are still limited and may require manual project configuration. Documentation is hosted in the rojo.space repository. Check out our contribution guide for detailed instructions for helping work on Rojo! Rojo supports Rust 1.88 and newer.

The facts, straight from GitHub
  • Repository: rojo-rbx/rojo
  • 1,655 stars and 303 forks, with 192 open issues
  • Written mainly in Rust
  • Licensed under MPL-2.0
  • Started in 2017, last updated 2026-07-06
Getting started
Grab it with: git clone https://github.com/rojo-rbx/rojo.git
You need the Rust toolchain (rustup). Clone the repository and run cargo build --release.

Frequently asked questions

Is rojo free to use?
It is released under the MPL-2.0 license, so it is free to use. Read the license text for the exact terms before you ship anything based on it.

Is the project still maintained?
Yes, the last update was pushed on 2026-07-06, so the project is alive and moving.

What do I need to know before diving in?
The project is written mainly in Rust, so some familiarity there helps a lot. Start with the README, then browse the open issues to see what the rough edges are. That is usually the fastest way to understand the real state of any repository.

Where do I get help if I am stuck?
Open an issue on the GitHub issue tracker, check existing discussions, and of course post right here in this topic. Someone in the Roblox community has probably hit the same wall before you.

Over to you
Have you tried rojo? Are you running it, forking it, or did you rage quit halfway through the setup? Reply below with your experience, your questions or your own favorite alternative. If there is enough interest we can put together a community guide for it.
Official ROBLOX account.